а теперь что я понял с английского
60од и новая ветка
новый 77+ контент
20 новых зон на деле являются данжами из Эк1, скорей всего это будет как город кейнос данж с районами, иначе просто движок крякниться, так как по заверениям разработчиков данжи очень большие. Далие текст ниже не значит что это будет обязательно, это в плане и темы для конференций. И там вроде говориться что налетчики(рейдеры) не должны носить легенду в их планах)). Еще момент интересный новый транспорт аиршип(самолет короче)
New overland 77+
20 dungeons
4 new raid
60 pts for new aa tree
Missions - even if good loot does not drop you can get shards to turn in for weapons
Re use existing zones
Most dungeons scale 50-80
Najenas forge to make new armor
Upper and lower Guk
AA
August 16th, 2008
10 pts to go down
General
Archetype
Class
Subclass
No “tree” forces to take stuff you want
Tradeskill AA
Harvesting AA increase # harvests per node
Asymetrical armor pieces
Itemization etc
August 16th, 2008
Itemization — We have a plan. Raiders should not need legendary items.
Rodcet nife is new avatar
No other contesteds
Cannot respec and move existing AA (140) to new tree
Missions - ldon 6 group
1 per day
1 per dungeon
Spendable tokens
We have thought about splitting avatars into good evil neutral. No plans.
Might add loot to Tangrin.
No epic quests. 1 more signature quest. Long but not repetitive. Good and evil version of quest.
Guild hall
Vendor to buy “trash”
Npc to buy status items.
Mission rewards start at legendary and go to low fabled.
All loot designed for 80 and versions made for lower. Lesser versions.versions
All dungeons are in the old places.
Travel - airship
Live event to build airship and build docks.
PvP now allows all classes in all cities.
Tank balance etc
August 16th, 2008
Will boost taunt to match the damage of current weapons.
Will consider adding more items with light effects or maybe torch slot.
Auto mentor 80 down to match some zones?
Make mentoring more rewarding include AA.
Allow more than 2 buffs to trigger in a macro. NOT combat arts or attacks.
Shadowknights get more taunts thru new AA system?
Critical errors in raids will name the person ala VS. Left out of Trakanon by mistake.
May reconsider caster resists because there aren’t enough spell critical items.
Would like to do bard instruments but not in current plans.
No x2 ready but maybe after expac.
Tradeskill session
August 16th, 2008
Shadow odyssey
Tradeskill mounts
Tradeskill missions 6 man group
3 at launch
Rewards
Tradeskill zones may scale 50-80
Tradeskill QA
August 16th, 2008
Tradeskill Group Quests (Missions)
9 recipes which must be completed. Each requires their own tradeskill arts (no more Geocrafting/Geomancy). So with 6 tradeskilers they must craft the other 3 recipes using someone elses arts with some difficulty (sorta like Frostfell).
Rewards include Tradeskill Mounts. Existing animal, new look, range of run speeds.
One of the new AA lines will be Tradeskill Harvesting. Will increase items harvested per node.
Tradeskill Rush orders give +300 faction
Tradeskill Work orders give +200 faction
Domino and others have had a lot of discussions about loams vs cluster cost. Changing recipes or increasing drop rate is not a perfect answer. Considering other solutions.
Domino wants to revamp jewelry and adornments (esp. resists). But focusing on major shortcomings on ts classes first.
May be some way to use non-Mastercfrafted potions on raids. MC potions may get more special effects to make them better than handcrafted.
Отредактировано Тауншенд (2008-08-18 04:59:08)